Friday, June 24, 2011

SPQM c1s10: Finally, the box is in Asylum!

Early Summer, 3 Weather Twists.
The patrol arrives at Asylum and immediately takes the philosophers to the barracks to leave them in the care of The Guard, report and convince the tribunis in command that there's still a chance to get to their half of the box - if they just get some extra patrols and quickly go out to comb the terrain. Dekia and Gaius leaves their report and try to convince the tribunis while Lucius keep an eye on the philosophers. Aeneas actually seems a little interested in the order of everything at the barracks although he usually seems to think that Asylum is well below Sapientia in every mean.
Dekia manages to convince the tribunis to give them three extra patrols and immediately go out and track the godmice down (Obstacle: Failed Persuader versus 3D, succeeded with Condition Angry). Immediately they escort the philosophers to Marmercus Longius Fabius, the city praetor, who will be their host in Asylum while the other patrols gather for the mission, only to find out that two of the three patrols are Faustus' and Nona's patrols. Gaius and Dekia bite their tongues, control themselves and they set out on the mission.
Now organization is a hard thing for mice but Gaius does a good job and the next day they're closing in on the godmice in double cadence and in good organized. It's almost that they for a moment feel a little breeze from The Golden Age as they fall down on the godmice who drops the box and run for their life (Obstacle: Passed Beginner's Luck Militarist).
They get the box and quickly returns to Asylum, a little surprised they could work so well together although the harsh relations and a little worried about that only a few godmice was travelling wioth the box. Without ambushes they arrive to Asylum and can give the box to a happy Aeneas (End of GM's Turn).
They now actually get two weeks of rest where they will get no new missions and they fall into some our-big-important-mission-is-finished-and-we-succeeded-coma. Later Lucius visits a Doctor and get his injuries treated (Check: Passed Contacts Ob4, Condition Injured is removed). Both Dekia and Gaius manage to, after a while, come to senses and relax now that the missions is over and they don't have to work with Nona or Faustus. Now the responsibility for the box is no longer theirs (Check: Passed Will Ob2 for both Dekia and Gaius).
The happiness is tainted with sadness though when two small mice babies, Lucius sister Prima's daughter and Gaius’ sister Prima's son, dies in some strange sickness that the patrol is supposed to have brought upon their families from their long mission in the wilderness (End of Player's Turn).
illern (a)

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